Unless you're gonna play at tournaments there's no reason to not use addons. Venruki even said on his stream that if not for playin in tourneys he would use a great deal more addons.
If you play without addons then bravo, and I commend you but I like to keep my eyes focused where they need to be and not look all over the screen for CDs, health bars, etc. Again, nothing wrong with not using addons, I'd just prefer to use them if they're available. Page 1 of 2 1 2 Next Last Jump to page:.
All times are GMT. The time now is AM. All rights reserved. Interested in Contributing to Skill Capped? Apply Here. I saw this on a stream and I want it. I started when I was very very young. He rolled away right when the rogue shadowstepped to him. I think I like this change tbh. PvE until something dies. That would make my day. I think the bigger issue is that we still need addons to perform these basic functions for us.
Addons change the function and appearance of one's User Interface to benefit them with more tools and options. Popular Arena addons such as Afflicted and Gladius can be game changing when it comes down to small details in an arena match. Afflicted has accurate timers of enemy cooldowns such as a Mage's Counterspell timer. These addons, while ideal, are not used by top players either in hopes to attend a LAN tournament or in preparation for an upcoming one. LAN tournament rules require that players use the default interface, so for players using default interface there are some things that can be done to mimic some of these desired addons.
Stopwatch Blizzard added an in game stopwatch mechanic quite some time ago and it is very useful in Arena. When pressed the stopwatch counts from 0 and up, however, with a macro one can set the stopwatch to start at a certain number and count down, mimicking the function of a mod such as Afflicted. For example, I use the stopwatch function to monitor an enemy Mage's Counterspell or a Warlock's Spell Lock since they are both on the same cooldown of 24 seconds.
When I get Counterspelled or someone on my team calls out that he gets counterspelled I simply hit the bound macro. In the macro I have it countdown from 23 to factor in a possible one second delay of pressing the keybind. But since Blizzard has recently added a default Enemy Arena Player Frame one can see who represents arena1, arena2, and arena3 in each specific match without using Gladius.
After relating the arena1 — arena3 to players in arena by looking at the Blizzard Arena Unit Frame one can make specific macros to take advantage of this. For example, the gates of the Arena match open and you are fighting Rogue, Mage, Priest.
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